Interactive Storytelling for Video Games
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What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? This book examines these questions and more.
Информация за "Interactive Storytelling for Video Games"
- SKU 9780240817170
- Weight 0.598000
- ISBN 9780240817170
- Вид корица Paperback / softback
- Издателство Taylor & Francis Ltd
- Брой страници 332
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