Tokyo teens Kei and Masaru are killed by a subway train but awaken in a room with an ominous black orb that gives them weapons, suits . . . and orders. Fighting bizarre alien monstrosities in a deadly game, will they win their freedom or die for the final time?
Over 600 story pages, value priced.
Collecting Gantz vols, 1-3.
''Drawn with eye-popping realism . . . raising standard geek fare to a new level of sophistication.''--Entertainment Weekly
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